Privacy policy
Stand Off: Enchanted · effective 1 October 2026 · crash reports and optional statistics added 1 October 2026 · optional statistics extended 8 October 2026 · feedback form added 15 October 2026 · latest and strongest Rival Echo builds clarified 24 October 2026 · Google Play Games sign-in and website statistics added 11 November 2026
Stand Off: Enchanted is a fantasy duel game. We collect what its online features need to work, crash reports so we can fix bugs, and gameplay statistics only if you agree. We do not sell your data, and the game shows no ads.
Questions or requests: support@standoffenchanted.fyi.
What we collect
| Data | What it is | Why |
|---|---|---|
| Player ID | An anonymous account identifier, created automatically the first time the game uses its online features. There is no username, email address or password. On Android, if you are signed in to Google Play Games, this account is linked to your Play Games account so your save can follow you to another phone; the game receives your Play Games player identifier for that link, not your email address. | To keep your cloud save, scores and friend duels tied to you. |
| Display name | The profile name you choose in the game (optional; without one you are shown as "Ascendant" and a number). | Shown beside your scores on the leaderboards, on your shared Trial build, and to a friend you duel. |
| Game progress | Your progression, collection, statistics and profile settings, backed up as a cloud save (Android). | So a reinstall or a new phone does not start over. |
| Ascendant Trials scores and builds | Your best Trial scores with the run's hero, mode and Boons, a record of your runs used to check scores, and two of your completed builds, your latest and your strongest, which other players may meet as a Rival Echo. | To run the leaderboards, keep them fair, and power the Rival Echo encounter. |
| Crash reports | When the game crashes, freezes (Android) or hits an error: what went wrong (the error and where in the game's code), the game version, your device model, operating system and memory, and an installation ID, a random number created when the game is installed. | To find and fix bugs. Kept for 90 days. |
| Gameplay statistics (optional) | Only if you agree when the game first asks, or switch Statistics on in Profile: when you play and for how long, your device model, operating system and language, your approximate country (worked out from your IP address); when each duel starts, ends or is left unfinished, its mode, result, Journey node, Trial floor, Classic or Tactical, and how far it had gone when left; your first-time milestones (first duel, first win, each Journey node cleared, first Ascendant Trials run and Trial completed, first Friend Duel room); each Ascendant Trials run started and the floor it ended on; and whether you created or joined a Friend Duel room (never its code). | To understand how the game is played and balance it. Kept for up to 13 months. |
| Friend Duel session data | The join code, your hero, the match rules and your moves, passed between you and your friend while a duel is open. | To play a duel with a friend. It is not kept after the session. |
| Feedback (optional) | Only if you send feedback (Settings, Send Feedback): what you write, the answers you choose, the game version, your device model, operating system, screen size and language (filled in by the game, and you can change them), and an email address only if you give one for a reply. It is not linked to your player ID. | To fix bugs, balance the game and answer you. Kept for up to 2 years. |
Your settings, saved duels and the rest of the game's local data stay on your device. We do not collect your location, contacts, photos, messages, payment details or advertising ID.
Who processes it
The online features run on Unity Gaming Services (Unity Technologies): authentication, Cloud Save, Cloud Code, Leaderboards, Relay and Lobby, Diagnostics (crash reports) and Analytics (the optional statistics). Unity processes this data on our behalf to provide those services, and, like any online service, receives your device's IP address when the game connects. See Unity's privacy policy. The game is distributed through Google Play, which delivers the game and its optional downloads (such as voice packs) under Google's privacy policy. Google Play Games sign-in is provided by Google under the same policy. Feedback you send from the game goes through Google Forms and is stored in Google Drive, under the same policy. Unity's servers may be in a country other than yours.
Who can see it
- Other players see your display name and scores on the leaderboards, may meet your latest or your strongest completed Trial build (with your display name) as a Rival Echo, and see your display name and hero in a friend duel.
- Names other players can see are checked against a list of offensive words, in the game and on our server; a refused name is shown as "Ascendant".
- We do not sell your data or share it with anyone for advertising.
How long we keep it
We keep your online data while your account exists. When you delete your account, your cloud save, scores, shared builds, run records and the account itself are deleted. Two exceptions: past weekly leaderboards are archived by the leaderboard service when each week ends and can no longer be changed, so a name and score from an earlier week may remain there; and a copy of a shared build that another player's game already fetched stays on their device until it is replaced. Our service providers may keep data in backups for a limited time before it is erased.
Your choices and rights
- Delete your account and data at any time: in the game (Profile, Manage Save Data, Delete All) or by email. See how to delete your account.
- Play offline: Vs AI, the Journey and the Trials work without a connection. When the game is online, your cloud save (Android) keeps itself up to date automatically.
- Gameplay statistics are off unless you agree. Switch them off at any time in Profile (Statistics); this stops them and asks Unity to delete what you shared.
- Crash reports have no on/off switch, because we need them to keep the game working; they are kept for 90 days, then erased, and cannot be deleted one by one before that. If you shared statistics and no longer have the game, email us the installation ID shown on the Delete All screen (Profile, Manage Save Data, Delete All) and we will have them deleted.
- Leave the display name unset to appear as "Ascendant" and a number.
- Feedback is optional and is never sent until you press Submit on the form. Because it is not linked to your player ID, deleting your account does not delete it: email us and we will delete your feedback.
- Depending on where you live, you may have the right to access, correct or delete your data, or to object to its processing. Email us and we will reply within 30 days.
Security
All data the game sends online is encrypted in transit. Leaderboard scores are checked by our server before they are posted.
Children
The game is not directed at children under 13, and we do not knowingly collect their data. If you believe a child under 13 has used the online features, email us and we will delete the account.
This website
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Changes
If this policy changes, we will update this page and its effective date. Material changes will be described here before they take effect in the game.